[Display]

iMaxAnisotropy=16

fShadowDistance=10000.0000

fDirShadowDistance=10000.0000

iShadowMapResolution=2048

uiShadowFilter=3

uiOrthoShadowFilter=3

fBlendSplitDirShadow=48.0000

iMaxFocusShadows=4

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

bVolumetricLightingEnable=0

bSAOEnable=1

uWaterShadowFilter=1

iVolumetricLightingTextureQuality=0

iSize H=1080

iSize W=1920

iLocation X=0

iLocation Y=0

bFull Screen=0

bBorderless=1

iGraphicPreset=0

fShadowBiasScale=1.0000

iDirShadowSplits=4

uShadowExpirationMS=5000

uPointLightShadowMapMaxResLog2=10

fTessFactorMaxDistanceScale=500.0000

fTessFactorMinDistanceScale=100.0000

flocalShadowMapHalveEveryXUnit=750.0000

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fDepthOfFieldWST=0.0000

iMaxFocusShadowsDialogue=4

bComputeShaderDeferredTiledLighting=1

uFaceGenTextureResolution=1024

uPipboyTargetHeight=700

uPipboyTargetWidth=875

iTiledLightingMinLights=10

fRainOccProjRadiusRejectionSize=0.0100

fRainOccObjRejectionSize=100.0000

fSMProjRadiusRejectionSize=0.0200

fSMObjRejectionSize=250.0000

uSMObjRejectionSplit=2

bFadeInCulledGeometries=1

bEffectShaderAllowPBRShadows=1

sAntiAliasing=FXAA

fDefaultWorldFOV=90.0000

iPresentInterval=0

bTopMostWindow=0

bMaximizeWindow=0

iAdapterOutputIndex=0

iAdapterIndex=0

sD3DDevice=

bAllowShadowcasterNPCLights=0

iScreenShotIndex=0

fMaxFocusShadowMapDistance=450.0000

bShowOtherPlayersNames=1

fConversationHistorySize=4.0000

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=1000

uMaxSkinDecals=100

[TerrainManager]

fBlockMaximumDistance=40000.0000

fBlockLevel2Distance=20000.0000

fBlockLevel1Distance=10000.0000

fBlockLevel0Distance=5000.0000

fTreeLoadDistance=1000.0000

fSplitDistanceMult=0.7500

bShowLODInEditor=0

[ImageSpace]

bDoDepthOfField=0

bMBEnable=0

bLensFlare=0

bScreenSpaceBokeh=0

[LightingShader]

bScreenSpaceReflections=1

[LOD]

fLODFadeOutMultActors=15.0000

fLODFadeOutMultItems=10.0000

fLODFadeOutMultObjects=30.0000

fLODFadeOutMultSkyCell=1.0000

[Grass]

fGrassStartFadeDistance=0.0000

fGrassMaxStartFadeDistance=0.0000

fGrassMinStartFadeDistance=0.0000

[Water]

bUseWaterHiRes=1

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[Texture]

iLargeTextureArrayMipSkip=0

iTextureMipSkipBC1UNormSrgb=0

iTextureMipSkipBC3UNormSrgb=0

iTextureMipSkipBC1UNorm=0

iTextureMipSkipBC5SNorm=0

iTextureMipSkipBC4UNorm=0

iTextureMipSkipMinDimension=1024

iLargeTextureArrayDim=2048

iTextureQualityLevel=3

iLargeTextureArrayCount=32

[Weather]

iRainOcclusionMapResolution=512

bFogEnabled=0

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

bGamepadEnable=1

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

uGridsToLoad=5

[VATS]

fModMenuEffectHighlightPAColorB=0.4100

fModMenuEffectHighlightPAColorG=0.8200

fModMenuEffectHighlightPAColorR=1.0000

fModMenuEffectPAColorB=0.4100

fModMenuEffectPAColorG=0.8200

fModMenuEffectPAColorR=1.0000

fModMenuEffectHighlightColorB=0.0824

fModMenuEffectHighlightColorG=1.0000

fModMenuEffectHighlightColorR=0.0706

fModMenuEffectColorB=0.4200

fModMenuEffectColorG=0.9900

fModMenuEffectColorR=0.4900

uVATSTargetEffectColorB=49

uVATSTargetEffectColorG=100

uVATSTargetEffectColorR=10

[Pipboy]

fPipboyEffectColorB=0.5000

fPipboyEffectColorG=1.0000

fPipboyEffectColorR=0.1000

bBabylonQuickboyMode=1

bQuickboyMode=1

[Enlighten]

fBounceQuality=0.0000

bEnableDirectionalIrradiance=1

[Culling]

bMultiThreadedLODCulling=1

[MAIN]

fImageContrastHDR=1.7500

fImageContrastSDR=1.0000

bEnablePowerArmorHUD=1

fHUDOpacity=1.0000

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

bCrosshairEnabled=1

bEnableQuestAutoTrackOther=0

bEnableQuestAutoTrackEvent=1

bEnableQuestAutoTrackMisc=0

bEnableQuestAutoTrackSide=1

bEnableQuestAutoTrackMain=1

bShowDialogueHistory=0

iTutorialCPSeasonViewed=2

bTutorialHasSeenScore=1

bNavMeshAlwaysRunCleanupOnSave=0

fSkyCellRefFadeDistance=150000.0000

bUserAimAssistModelEnabled=1

[Interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bDialogueCameraEnable=1

bShowCompass=1

uHUDActiveEffectWidget=2

iHUDColorC=0

iHUDColorV=0

iHUDColorS=0

iHUDColorH=0

iHUDColorB=21

iHUDColorG=255

iHUDColorR=18

[Controls]

fMouseHeadingSensitivityY=0.0300

fMouseHeadingSensitivity=0.0300

bGamepadHeadingSensitivityMigrated=0

fGamepadHeadingSensitivityY=0.6000

fGamepadHeadingSensitivity=0.6667

bAlwaysRunByDefault=1

bInvertXValues=0

bInvertYValues=0

bGamePadRumble=1

[GamePlay]

iDifficulty=2

bShowPublicTeamNotifications=1

bShowFloatingQuestText=1

fFloatingQuestMarkersDistance=100.0000

bShowFloatingQuestMarkers=1

[Particles]

iMaxDesired=750

[NuclearWinter]

bTeamFill=1

bEnableItemRarityColors=1

bShowDamageNumbers=1

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=0.3500

uID6=138006

fVal5=0.7500

uID5=1007612

fVal4=1.0000

uID4=94881

fVal3=0.0000

uID3=466532

fVal2=0.6500

uID2=554685

fVal1=1.0000

uID1=2300724

fVal0=0.0000

uID0=5736035

[Survival]

bShowDamageNumbers=0

[Adventure]

bShowDamageNumbers=1

[Voice]

bVoicePushToTalkEnabled=1

uTransmitPreference=0

uVivoxVoiceVolume=100

[Landscape]

fScrSpaceErrorThreshold=3.0000

fWorldBorderHeight=2048.0000


위의 설정을 [내 문서] -> [My Games] -> [Fallout 76] 폴더 안의 Fallout76Pref.ini 내의 모든 내용을 삭제하고 붙여넣기를 하면 된다.




[기존 설정에 대한 변경점]


갓레이 설정 off


그림자 출력 거리 축소


지형 출력 거리 축소


수풀 로딩 off


안티앨리어싱 FXAA로 수정


FOV 값 90으로 수정


DOF 값 0으로 수정


수직동기화 해제 

주의사항: 수직동기화를 해제하였기 때문에 엔비디아 3D 전역설정에서 최대 프레임 수를 모니터의 주사율에 맞게 제한해야한다.