내가 썬더하면서 경험한 것들을 바탕으로 한 귀납적 결론임.
근데 내가 누구 저격한거도 아니고 그냥 그 불특정 다수들이 싫을 뿐인데 왜 이악물고 내가 틀렸다고 함?
내가 뭐 니한테 나처럼 썬투버들 싫어해하라고 했음?
그냥 내가 이렇다는데 왜 자꾸 시비를 거는거야.
너는 좋아해 하셈, 나는 싫어해할테니까.
나는 썬튜버들 좋아하는 사람들이 문제있다고 한적도 없고 그렇게 생각하지도 않음. 그냥 나 혼자 그런거라고
1. We are concerned about the comparatively low efficiency of the post-penetration effect of low-caliber HEAT rounds, for example on such vehicles as Ru 251, AUBL 74, leKPz M41, AML-90, PT-76, T92, etc.
2. Is it possible to make 3D decorations physical so that they can detach from vehicles when hit?
3. Do you plan to increase the mobility of heavy tanks and slow SPGs in the RB mode, like it is in the Arcade?
4. Damage by excessive pressure needs more calibration, and also damage of high caliber shells of ground vehicles needs to be increased.
5. Currently graphics can noticeably influence player skill: for example, an enemy tank can be almost invisible in deep shadow until it fires. Locations are full of decorative elements that overload players’ attention. Is it possible to brighten up the shadows and lose some greenery and decorations on the locations?
6. Remove volumetric damage. It makes certain tanks too well-defended, track fenders and side skirts absorb hits.
7. Suggestion to stop helicopters (and other aircraft) from firing their weapons after they are considered ‘dead’ by the game, as it’s not enjoyable to die to a player you’ve already beaten.
8. Add the ability to report racists, homophobes and similar to customer support
9. My biggest and worst problem in WT is maps in Ground RB is that I don't want to play small maps in top tier battles (things like Berlin - Finland - Cargo Port - Alaska - Small Fulda - Small Maginot Line... etc)
위 질문들에 더해서 맵 관련 평가들 대부분이 내가 생각하는 병신같고 무의미한 질문들임.