* MH-60L DAP : Modification changes :
  * Compressor : RP cost : 34000 -> 20000
  * Flak jacket : RP cost : 34000 -> 20000
  * Flares/Chaff : RP cost : 34000 -> 20000
  * Replacing helicopter blades : RP cost : 23000 -> 14000
  * Helicopter frame : RP cost : 23000 -> 14000
  * AGM-114 : RP cost : 23000 -> 14000
  * APKWS II : RP cost : 23000 -> 14000
  * IRCM : RP cost : 23000 -> 14000
  * Engine : RP cost : 32000 -> 19000
  * EFS : RP cost : 32000 -> 19000
  * AIM-92 Stinger : RP cost : 32000 -> 19000
  * NVD : RP cost : 32000 -> 19000
  * Cover : RP cost : 82000 -> 49000
  * AGM-114 2 : RP cost : 82000 -> 49000
* OH-58D : Modification changes :
  * Compressor : RP cost : 15000 -> 25000
  * Flak jacket : RP cost : 15000 -> 25000
  * New 7.62 mm cannons/MGs : RP cost : 15000 -> 25000
  * LR30 cannon : RP cost : 15000 -> 25000
  * Replacing helicopter blades :
    * RP cost : 13000 -> 22000
    * GE cost : 320 -> 330
  * Helicopter frame :
    * RP cost : 13000 -> 22000
    * GE cost : 320 -> 330
  * Flares/Chaff :
    * RP cost : 13000 -> 22000
    * GE cost : 320 -> 330
  * Gun pod GP-19 :
    * RP cost : 13000 -> 22000
    * GE cost : 320 -> 330
  * APKWS II :
    * RP cost : 13000 -> 22000
    * GE cost : 320 -> 330
  * Engine : RP cost : 15000 -> 25000
  * IRCM : RP cost : 15000 -> 25000
  * 12.7 mm belts : RP cost : 15000 -> 25000
  * New 30 mm cannons/MGs : RP cost : 15000 -> 25000
  * AGM-114 : RP cost : 15000 -> 25000
  * Cover : RP cost : 24000 -> 40000
  * NVD : RP cost : 24000 -> 40000
  * New 12.7 mm cannons/MGs : RP cost : 24000 -> 40000
  * AIM-92 Stinger : RP cost : 24000 -> 40000
* Mi-8TV : Modification changes :
  * Compressor :
    * RP cost : 13000 -> 22000
    * GE cost : 250 -> 260
  * Flak jacket :
    * RP cost : 13000 -> 22000
    * GE cost : 250 -> 260
  * 12.7 mm belts :
    * RP cost : 13000 -> 22000
    * GE cost : 250 -> 260
  * ZB-500 :
    * RP cost : 13000 -> 22000
    * GE cost : 250 -> 260

* BTR-152D :
  * Full Stock Repair Cost : 1448 / 1132 / 1710 -> 1429 / 1118 / 1689 SL
  * Minimum Repair Cost : 329 -> 325 / 325 / 324 SL/minute
  * Modification changes :
    * Added Tires as Tier 1 modification
    * Improved Parts :
      * RP cost : 1700 -> 1200
      * GE cost : 130 -> 100
    * Horizontal Drive :
      * RP cost : 1700 -> 1200
      * GE cost : 130 -> 100
    * IAI / API-T (modification) :
      * RP cost : 1700 -> 1200
      * GE cost : 130 -> 100
    * Improved FPE : GE cost : 85 -> 90
    * Suspension : GE cost : 85 -> 90
    * Brake System :
      * Repair cost coefficient : 0.016 -> 0.017
      * GE cost : 85 -> 90
    * Adjustment of Fire :
      * Repair cost coefficient : 0.02 -> 0.021
      * GE cost : 85 -> 90
    * API-T / AP-I(c) / API-T / IAI (modification) : GE cost : 85 -> 90
    * Filters : GE cost : 160 -> 170
    * Elevation Mechanism :
      * Repair cost coefficient : 0.029 -> 0.03
      * GE cost : 160 -> 170
    * Crew Replenishment : GE cost : 160 -> 170
    * Transmission :
      * Repair cost coefficient : 0.043 -> 0.044
      * GE cost : 200 -> 220
    * Engine :
      * Repair cost coefficient : 0.049 -> 0.05
      * GE cost : 200 -> 220
    * Artillery Support :
      * Repair cost coefficient : 0.038 -> 0.039
      * GE cost : 200 -> 220

* Object 775 :
  * Full Stock Repair Cost : 4613 / 5246 / 6670 -> 4240 / 4821 / 6130 SL
  * Minimum Repair Cost : 1131 / 1140 / 1135 -> 1039 / 1048 / 1043 SL/minute
  * Modification changes :
    * Added ESS as Tier 4 modification
    * Added NVD as Tier 4 modification
    * Removed Artillery Support modification
    * Improved Parts :
      * Repair cost coefficient : 0.009 -> 0.01
      * RP cost : 2800 -> 3600
      * GE cost : 260 -> 360
    * Tracks :
      * Repair cost coefficient : 0.013 -> 0.014
      * RP cost : 9400 -> 12000
      * GE cost : 260 -> 360
    * Horizontal Drive :
      * Repair cost coefficient : 0.013 -> 0.014
      * RP cost : 9400 -> 12000

*  * Replacing helicopter blades : RP cost : 15000 -> 25000
  * Helicopter frame : RP cost : 15000 -> 25000
  * FAB-100 : RP cost : 15000 -> 25000
  * 2P32M/K-4V : RP cost : 15000 -> 25000
  * Engine : RP cost : 17000 -> 28000
  * NVD : RP cost : 17000 -> 28000
  * New 12.7 mm cannons/MGs : RP cost : 17000 -> 28000
  * FAB-250 : RP cost : 17000 -> 28000
  * Cover :
    * RP cost : 29000 -> 48000
    * GE cost : 570 -> 560
  * EFS(a) :
    * RP cost : 29000 -> 48000
    * GE cost : 570 -> 560
  * FAB-500 :
    * RP cost : 29000 -> 48000
    * GE cost : 570 -> 560
* M109G :
  * Full Stock Repair Cost : 2439 / 2872 / 3771 -> 2324 / 2737 / 3594 SL
  * Minimum Repair Cost : 618 / 623 / 616 -> 589 / 594 / 587 SL/minute
  * Modification changes :
    * Added Smoke grenade as Tier 4 modification
    * Improved Parts : GE cost : 115 -> 120
    * Tracks :
      * Repair cost coefficient : 0.012 -> 0.013
      * GE cost : 115 -> 120
    * Horizontal Drive :
      * Repair cost coefficient : 0.012 -> 0.013
      * GE cost : 115 -> 120
    * M110 Smoke (modification) : GE cost : 115 -> 120
    * Improved FPE : GE cost : 105 -> 110
    * Suspension : GE cost : 105 -> 110
    * Brake System :
      * Repair cost coefficient : 0.016 -> 0.017
      * GE cost : 105 -> 110
    * Adjustment of Fire :
      * Repair cost coefficient : 0.02 -> 0.021
      * GE cost : 105 -> 110
    * M107 (PF) HE-VT (modification) : GE cost : 105 -> 110
    * Filters :
      * Repair cost coefficient : 0.031 -> 0.032
      * GE cost : 195 -> 210
    * Elevation Mechanism :
      * Repair cost coefficient : 0.028 -> 0.03
      * GE cost : 195 -> 210
      * Crew Replenishment : GE cost : 195 -> 210
    * Transmission :
      * Repair cost coefficient : 0.042 -> 0.044
      * RP cost : 6600 -> 4400
      * GE cost : 380 -> 270
    * Engine :
      * Repair cost coefficient : 0.048 -> 0.051
      * RP cost : 6600 -> 4400
      * GE cost : 380 -> 270

* "Here you can see the personal statistics and awards." -> "Personal statistics and awards."
* "This is your balance. Here you can refill it and prolong a premium account." -> "The balance of the main (Silver Lions) and premium (Golden Eagles) game currencies. Here you can top it up."
* "Here you can open a chat, invite your friends or read messages about ingame events." -> "The friend list and invites, the game chat, information notifications."
* "Here you can see the information about the selected vehicle, the selected crew or favorite achievements." -> "Info about the selected vehicle, its crew or favorite achievements."
* "Here you can manage the opening of new vehicles." -> "Opening and purchasing new vehicles."
* "Here you can purchase campaigns, premium vehicles, as well as fill up your balance." -> "The shop of items and vehicles for various currencies, as well as the inventory and collections."
* "Selected weapon is prohibits weapons: {bannedWeapons}." -> "The selected weapon prohibits the use of the following weapons: {bannedWeapons}."
* "Get More Gold" -> "Buy Golden Eagles"
* "By clicking on the tab, you will receive information about vehicle armor" -> "Turn on the vehicle's armor display mode to evaluate its protection"
* "By clicking the X-ray tab, you can see the internal arrangement of the modules" -> "Turn on the vehicle's X-Ray display mode to see the position of the internal modules"
* "Purchase and installation of various modifications to equipment" -> "The purchase and installation of various modifications to the vehicle."
* "In this tab you can test equipment and check how shells and armor work" -> "A shooting simulation mode at your vehicle to test the impact of various ammunition on it."
* "F-111A Aardwark" -> "F-111A Aardvark" (Statcard Name)
* "Type 37" -> "DDB1/PL66"
* "Type 66" -> "DDB1/PL66 (VT)"
* "P 4001" -> "Type 81C"


New Texts :
** **

*  *  * Brake System :
       * Repair cost coefficient : 0.016 -> 0.017
       * GE cost : 120 -> 125
    * Adjustment of Fire :
       * Repair cost coefficient : 0.02 -> 0.021
       * GE cost : 120 -> 125
    * M107 (PF) HE-VT (modification) : GE cost : 120 -> 125
    * Filters :
       * Repair cost coefficient : 0.031 -> 0.032
       * GE cost : 220 -> 230
    * Elevation Mechanism :
       * Repair cost coefficient : 0.028 -> 0.03
       * GE cost : 220 -> 230
       * Crew Replenishment : GE cost : 220 -> 230
    * Transmission :
       * Repair cost coefficient : 0.042 -> 0.044
       * RP cost : 8600 -> 5700
       * GE cost : 420 -> 300
    * Engine :
       * Repair cost coefficient : 0.048 -> 0.051
       * RP cost : 8600 -> 5700
       * GE cost : 420 -> 300
* Pbv 501 :
  * Full Stock Repair Cost : 2450 / 2988 / 4010 -> 2465 / 3012 / 4035 SL
  * Minimum Repair Cost : 750 / 754 / 756 -> 752 / 749 / 754 SL/minute
  * Full Spaded Repair Cost : 3811 / 4647 / 6237 -> 3834 / 4685 / 6276 SL
  * SL multiplier : 1.05 / 1.5 / 1.92 -> 1.11 / 1.52 / 1.95
* USS Des Moines : Backup : 80 -> 100 GE
* HMS Archer :
  * Number of modifications needed to unlock Tier 3 : 3 -> 2
  * Modification changes :
    * Removed 20mm_oerlikon universal belt
    * Removed HEF-T / HEF-I / AP-T / HEF-I
    * Removed AP-T / AP-T / AP-T / HEF-I
    * Removed HEF-T / HEF-I / AP-T / HEF-I (modification) modification
    * Removed AP-T / AP-T / AP-T / HEF-I (modification) modification


New Images :

* [optical_seeker_mode_auto](<https://i.imgur.com/vk6YBSV.png>;)
* [optical_seeker_mode_ccd](<https://i.imgur.com/otDqgU0.png>;)
* [optical_seeker_mode_ir](<https://i.imgur.com/8DsEQ4u.png>;)


New Tech Tree Icons :

* [BTR-152D](<https://i.imgur.com/xivwxrp.png>;)
* [Object 775](<https://i.imgur.com/vsFWRqq.png>;)
* [T54E2](<https://i.imgur.com/TeJNuxn.png>;)


Text Changes :

* "Switch missile targeting lead method" -> "Switch guidance method"

* "Hiding external structural elements will help you better understand the vehicle's armor scheme and evaluate its strengths and weaknesses."
* "Hiding vehicle armor elements will help you better understand the position of modules of a vehicle with complex armor (for example, with composite armor)."
* "An expanded description of the modules allows you to understand the purpose and features of each module, including the impact on the vehicle's combat characteristics."
* "Battle Pass indicator (red = active). Purchase a Battle Pass to receive valuable prizes for completing in-game tasks and challenges."
* "Convertible research points are spent for accelerated research of vehicles for Golden Eagles."
* "Write a review"
* "Leaderboards, squadrons and other social activities."
* "Additional game modes and special missions (training, benchmark)."
* "Game and control settings."
* "Not enough items"
* "Launch torpedoes and mines are possible on the depth less than %d m"


Map Changes :

* Flanders : Moved Helipads and Airfields

# 2.30.0.22 -> 2.30.0.23

* Client Stability Improved

# 2.30.0.23 -> 2.30.0.24

* Disabled Overheating Barrels FX

Current Dev version : 2.30.0.24
Current Dev-Stable version : 2.29.0.119
Current Live version : 2.29.0.116