# 2.33.0.64 -> 2.33.0.65

* Client Stability Improved

# 2.33.0.65 -> 2.33.0.66

* New Game parameter : Enable RI Destroy By Client = True

* Ground AB Killstreaks:
  * Attacker Killstreak : 10.0+ :

    * Removed F-4E Phantom II with AGM-65B
    * Removed F-5E with AGM-65B
    * Added ◊MiG-23MLA with S-24

    * MiG-27K with Kh-29T -> MiG-27K with S-24

  * Helicopter ATGM Killstreak : 9.3+ :
    * Removed AH-1F with 8x BGM-71C ITOW
    * Removed ◊Mi-24P with 6x 9M114
  * Helicopter Rockets Killstreak :
    * 1.0 - 9.0 :
      * Removed ◄UH-1D with default loadout
      * Removed ▅UH-1B with default loadout
      * Added ◊Mi-8TB with UB-32
      * Added Mi-8TV with UB-32
      * Added ◔Mi-24D with UB-32
    * 9.3+ : Removed EC-665 Tiger UHT with default loadout
* Hangar : Changed to standard one


Texts Changes :

* "{num} rank" -> "Rank {num}"
* "To open the {rank} rank, you have to purchase at least {amount} vehicles of {prevRank} rank, and also all previous ranks must be unlocked." -> "To open rank {rank}, you have to purchase at least {amount} vehicles of rank {prevRank}, and also all previous ranks must be unlocked."
* "You need to purchase {amount} more vehicles of {prevRank} rank." -> "You need to purchase {amount} more vehicles of rank {prevRank}."
* "Consume {itemName} to get additional prizes" -> "Consume {itemName} to get additional rewards"
* "Qualification {specName} can be purchased for {trainCost}{descPart}." -> "The {specName} qualification can be purchased for {trainCost}{descPart}"
* " or obtained for free when the crew gets {expAmount} with the current vehicle" -> " or obtained for free when the crew gets {expAmount} with the current vehicle."
* "At least <color=@userlogColoredText>{unitRank}</color> rank of any unit type in any country required." -> "At least rank <color=@userlogColoredText>{unitRank}</color> of any unit type in any country required."
* "To obtain additional presets you can buy the following types of vehicles of rank <color=@userlogColoredText>{tier}</color>: {unitTypes}" -> "To obtain additional presets, you can purchase the following types of vehicles of rank <color=@userlogColoredText>{tier}</color>: {unitTypes}"
* "Custom Secondary Weapons are available" -> "Custom secondary weapons are available"
* "Random Talisman (I rank)" -> "Random Talisman (rank I)"
* "Random Talisman (II rank)" -> "Random Talisman (rank II)"
* "Random Talisman (III rank)" -> "Random Talisman (rank III)"
* "Random Talisman (IV rank)" -> "Random Talisman (rank IV)"
* "Random Talisman (V rank)" -> "Random Talisman (rank V)"
* "Random Talisman (VI rank)" -> "Random Talisman (rank VI)"
* "Random Talisman (VII rank)" -> "Random Talisman (rank VII)"
* "Random Talisman (VIII rank)" -> "Random Talisman (rank VIII)"
* "Random Premium Vehicle (I rank)" -> "Random Premium Vehicle (rank I)"
* "Random Premium Vehicle (II rank)" -> "Random Premium Vehicle (rank II)"
* "Random Premium Vehicle (III rank)" -> "Random Premium Vehicle (rank III)"
* "Random Premium Vehicle (IV rank)" -> "Random Premium Vehicle (rank IV)"
* "Random Premium Vehicle (V rank)" -> "Random Premium Vehicle (rank V)"
* "Random Premium Vehicle (VI rank)" -> "Random Premium Vehicle (rank VI)"
* "Random Premium Vehicle (VII rank)" -> "Random Premium Vehicle (rank VII)"
* "Don't lose your daily reward progress, even if you can't log into War Thunder! Play <Link=War Thunder Mobile><Color=@linkTextColor>War Thunder Mobile</Color></Link> and save your reward progress!" -> "Don't lose your daily reward progress even if you can't log into War Thunder. By logging into <Link=War Thunder Mobile><Color=@linkTextColor>War Thunder Mobile</Color></Link> {sendShortcuts} every day, you will avoid penalties for the days you missed in War Thunder and maintain your login streak!"
* "Do you want exit to the hangar?" -> "The qualification can be upgraded to {qualify} for {cost}"
* "Severe Damaged" -> "Severe Damage"
* "AAM with IR seeker (Fox 2) is the most widespread air-to-air missiles in the game. The infrared seeker is aimed at the heat emitted by the target. Early versions of the IR seeker have low sensitivity, so they can only be aimed at the nozzle of a running engine. To use such a missile, the attacking aircraft must be in the rear hemisphere of the target. Modern missiles with an IR seeker are all-aspect, which makes it possible to strike the enemy from any position (however, the lock range in the rear-aspect is higher). The main means of countering missiles with an IR seeker are fired flares with simultaneous change of flight trajectory." -> "AAM with IR seeker (Fox 2) are the most widespread air-to-air missiles in the game. The infrared seeker is aimed at the heat emitted by the target. Early versions of the IR seeker have low sensitivity, so they can only be aimed at the nozzle of a running engine. To use such a missile, the attacking aircraft must be in the rear hemisphere of the target. Modern missiles with an IR seeker are all-aspect, which makes it possible to strike the enemy from any position (however, the lock range in the rear-aspect is higher). The main means of countering missiles with an IR seeker are fired flares with simultaneous change of flight trajectory."
* "Press "Hydroplane smoke screen activation" to activate the smoke screen while at the altitude from {minAlt}m to {maxAlt}m" -> "Press "Hydroplane smoke screen activation" to activate the smoke screen while at the altitude from {minAlt} m to {maxAlt} m"
* "no. 27 rockets (60 kg)" -> "No. 27 rockets (60 kg)"
* "Armor-piercing fragmentation tracer bullet with enhanced lateral effect" -> "Armor-piercing fragmentation tracer shell with enhanced lateral effect"

* "85 mm Type 63 cannon" -> "85 mm ZTS63 cannon"

* "William Arthur Shomo was an American reconnaissance pilot during the Battle of Luzon. On January 11th 1945, during one of his flights, Shomo noticed a squadron of Japanese fighters escorting a bomber. Despite being outnumbered, he went on to attack and after six minutes shot down seven enemy aircraft (with his wingman hitting three more), becoming an "Ace in a Day". For this feat he was promoted to major and received the Medal of Honor." -> "William Arthur Shomo was an American reconnaissance pilot during the Battle of Luzon. On January 11th, 1945, during one of his flights, Shomo noticed a squadron of Japanese fighters escorting a bomber. Despite being outnumbered, he went on the attack and shot down seven enemy aircraft in six minutes (with his wingman hitting three more), becoming an "Ace in a Day". For this feat, he was promoted to major and received the Medal of Honor."
* "Desert painting scheme of the French Air Force" -> "Desert paint scheme of the French Air Force"

# 2.33.0.66 -> 2.33.0.67

* Blinking Time of Death Icon : 2.5 -> 7 s

* Challenger 2 (2F), Challenger 2 TES : 7.62 mm L37A2 machine gun :
  * Ammo Count : 1700 -> 1600
  * MG Changed to copy paste with same name :
    * Bullets per magazine : 100 -> 200

Current Dev version : 2.33.0.67
Current Live version : 2.33.0.64

ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ

### Also .67 changes Oshida was too lazy to cover
- Challenger 2 (Dorchester 2E), Challenger 2 (Dorchester 2F), Challenger 2 TES (2H) (2008), Challenger 2 TES (2H) (2012) "Megatron", Challenger 2 Mk. 2 "Black Night": Deadzone above the engine is now 4° narrower on both sides (buff)
- Challenger 2E:
  - Deadzone above the engine is now 4° narrower on both sides (buff)
  - Minimum elevation above the engine: 3.5° -> 3° (buff)
- Challenger 3 (P):
  - Deadzone above the engine is now 4° narrower on both sides (buff)
  - Minimum elevation above the engine: 3.5° -> 3° (buff)
  - Bug due to which turret ammo couldn't be set afire or blown up fixed
  - Bug due to which hull ammo couldn't be blown up only set afire fixed
  - Added small fire effects when the armour is hit

Oshida doesn't update the live versions in the posts like I used to, I might sometime "do" if I don't forget.

Live is on 2.33.0.66.