침대,환풍기 등 기본 가구 없는 버그. 기존에 설치한 침대 복사도 안됨


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_f (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_O_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_A_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Tshirt (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sc_Uniform (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_SShirts (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_BDress (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_WDress (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_China (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Maid (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_DLArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_KArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Tops_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Tops_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Tops_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Head_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Head_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Head_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_CO_Apparel_Shell_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_onskin_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Tops_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Tops_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Tops_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Tops_d (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Tops_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Head_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Head_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Head_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Head_d (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Head_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Shell_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Shell_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Shell_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Shell_d (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_Apparel_Armor_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_d (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_f (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_g (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_h (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_EL_EyeCover_i (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_z (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_d (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AT_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AO_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_IH_AS_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_T_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_T_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_T_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_T_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_S_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Kimono (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Miko (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Itimai (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Blouse (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_RiderS (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_NurseS (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_HArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_b (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_c (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_e (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_H_f (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_O_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_LL_A_a (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Tshirt (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sc_Uniform (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_SShirts (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_BDress (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_WDress (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_China (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Maid (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_DLArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_HCArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_MCt (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_MHK (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Cts (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_MRbn (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Tar (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Os_P (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Os_Pb (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Os_Pc (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Os_Pd (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_KArmor (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Os_Pe (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sh_K (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sh_Kb (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sh_Kc (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Reached max messages limit. Stopping logging to avoid spam.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

(wrapper dynamic-method) Verse.Log:Verse.Log.Notify_MessageReceivedThreadedInternal_Patch1 (string,string,UnityEngine.LogType)

UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)

UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])

UnityEngine.Logger:Log (UnityEngine.LogType,object)

UnityEngine.Debug:LogError (object)

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Could not resolve cross-reference to Verse.ThingDef named HAR_NM_Sh_Kd (wanter=whiteApparelList)

UnityEngine.StackTraceUtility:ExtractStackTrace ()

(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)

Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)

Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)

Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)

Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)

System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()

System.Threading.ThreadPoolWorkQueue:Dispatch ()

System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()


Message logging is now once again on.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

Verse.Log:ResetMessageCount ()

rjwpe.Logging.Logger:WriteLog (rjwpe.Logging.LogLevel,string,string,System.Exception)

rjwpe.Logging.Logger:Info (string,string)

rjwpe.Initializer:.cctor ()

System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)

(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()

Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


<color=white>[<color=grey>RJWPE</color>] [<color=#44ab61>Logger</color>]</color> Initializing RJWPE - core

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

rjwpe.Logging.Logger:WriteLog (rjwpe.Logging.LogLevel,string,string,System.Exception)

rjwpe.Logging.Logger:Info (string,string)

rjwpe.Initializer:.cctor ()

System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)

(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()

Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


<color=white>[<color=grey>RJWPE</color>] [<color=#44ab61>Logger</color>]</color> Initializing RJWPE - Biotech

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

rjwpe.Logging.Logger:WriteLog (rjwpe.Logging.LogLevel,string,string,System.Exception)

rjwpe.Logging.Logger:Info (string,string)

rjwpe.Biotech.Initializer:.cctor ()

System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)

(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()

Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


<color=white>[<color=grey>RJWPE</color>] [<color=#44ab61>Logger</color>]</color> Initializing RJWPE - Whoring

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

rjwpe.Logging.Logger:WriteLog (rjwpe.Logging.LogLevel,string,string,System.Exception)

rjwpe.Logging.Logger:Info (string,string)

rjwpe.Whoring.Initializer:.cctor ()

System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)

(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()

Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


GAGARIN: <color=green>StartUpFinished called!</color>

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

Gagarin.StartupHelper:StartUpFinished ()

System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)

System.Reflection.MethodBase:Invoke (object,object[])

RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnStaticConstructor>:<GetActions>b__3 ()

RocketMan.Main:OnStaticConstructorOnStartup ()

RocketMan.Main_StaticConstructor:.cctor ()

System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)

(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 ()

Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


MVCF successfully applied 51 patches

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

MVCF.Patch:PrintSummary ()

MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


[UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()

HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


[OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()

HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


[Requeen.HarmonyPatch] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Pawn_StanceTracker.StaggerFor

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()

HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()

Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()

Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


CharacterEditor v1.4.1242 initializing...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor:.ctor ()

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


updating labels for korean...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Label:UpdateLabels ()

CharacterEditor.CEditor/ModOptions:ReInit ()

CharacterEditor.CEditor/ModOptions:.ctor ()

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:.ctor ()

CharacterEditor.CEditor:.ctor ()

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


loading pawn slot content from file...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModOptions:LoadSlots (string)

CharacterEditor.CEditor/ModOptions:ReInit ()

CharacterEditor.CEditor/ModOptions:.ctor ()

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:.ctor ()

CharacterEditor.CEditor:.ctor ()

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


character editor instance created

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor:.ctor ()

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


checking editor settings...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)

CharacterEditor.CEditor:OnSettingsChanged (bool,bool)

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


bodysizes genes are active

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.GeneTool:EnDisableBodySizeGenes ()

CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)

CharacterEditor.CEditor:OnSettingsChanged (bool,bool)

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


CharacterEditor v1.4.1242 ...done

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor:OnMainMenuInit ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch3 ()

Verse.UIRoot_Entry:Init ()

Verse.Root:<Start>b__6_0 ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


[AllowTool] Applied compatibility patch for "Pick Up And Haul"

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

AllowTool.PickUpAndHaulCompatHandler:Apply ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


  --> [What's That Mod] Took 0.12 seconds to scan all patches. <--

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

WhatsThatMod.ModCore:DefWriter (bool,System.Collections.Generic.HashSet`1<string>,string,string)

WhatsThatMod.ModCore:WriteToDefs ()

WhatsThatMod.ModCore:Run ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


What's That Mod: Wrote to 10581 mod descriptions, 127 patched defs resolved.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

WhatsThatMod.ModCore:DefWriter (bool,System.Collections.Generic.HashSet`1<string>,string,string)

WhatsThatMod.ModCore:WriteToDefs ()

WhatsThatMod.ModCore:Run ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


What's That Mod took 442 milliseconds to generate all def descriptions.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

WhatsThatMod.ModCore:Run ()

Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)

Verse.LongEventHandler:LongEventsUpdate (bool&)

(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root)

Verse.Root_Entry:Update ()


Shenanigans starting up!

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

NugerumonsShenanigans.Shenanigans:.ctor ()

System.Reflection.MonoCMethod:InternalInvoke (object,object[])

System.RuntimeType:CreateInstanceMono (bool)

System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)

System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)

System.Activator:CreateInstance (System.Type,bool)

HugsLib.HugsLibController:EnumerateChildMods (bool)

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Shenanigans >>>>> RJW found

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

NugerumonsShenanigans.Shenanigans:.ctor ()

System.Reflection.MonoCMethod:InternalInvoke (object,object[])

System.RuntimeType:CreateInstanceMono (bool)

System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)

System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)

System.Activator:CreateInstance (System.Type,bool)

HugsLib.HugsLibController:EnumerateChildMods (bool)

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


nugerumons RJW stuff starting up!

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

NugerumonsRJWStuff.NugerumonsRJWStuff:.ctor ()

System.Reflection.MonoCMethod:InternalInvoke (object,object[])

System.RuntimeType:CreateInstanceMono (bool)

System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)

System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)

System.Activator:CreateInstance (System.Type,bool)

HugsLib.HugsLibController:EnumerateChildMods (bool)

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[HugsLib] initializing Hospitality, FactionBlender, CashRegister, Gastronomy, LightsOut, PawnkindRaceDiversification, RomanceTweaksMoreOptions, Therapy, Linkolas.Stabilize, RJW, RJW_Whoring, Milk, RJW_Cum, RJW_STD, nugerumon.shenanigans, nugerumon.rjw.stuff

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

HugsLib.HugsLibController:EnumerateChildMods (bool)

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 고통스러운 사랑의 기둥 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 육변기 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for egg machine from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 제네레이터포트 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 사랑의 방 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 착유기 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 글로리 홀 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 글로리 홀(통) from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 글로리 홀(얼굴) from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 여왕음충 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 대왕음충(침대) from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for YR_Building_Mimic from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 사목(침대) from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Not creating guest beds for 사목의 착유 촉수 from Yuran RJW addon. It does not have a CompAssignableToPawn_Bed.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs (Verse.ThingDef[],RimWorld.CompProperties_Facility[])

Hospitality.Hospitality_SpecialInjector:Inject ()

Hospitality.HospitalityModBase:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[PawnkindRaceDiversification] Initialized PRD version 35

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

PawnkindRaceDiversification.PawnkindRaceDiversification:Initialize ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef LimbicStimulator has no thingClass. This is a misconfiguration in Lewd Biotech.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef Scrambler has no thingClass. This is a misconfiguration in Lewd Biotech.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_BellyPunch must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_Cumdump must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_EggMachine must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_GeneratorPod must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_LoveRoom must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_MilkingMachine must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_GloryHole must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_GloryHole_Cask must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_GloryHole_Face must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_Maggot_Queen must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_Maggot_Trap must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_Mimic must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_Tentacle must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


ThingDef YR_Building_TentacleMilking must have a 'CompAssignableToPawn_Bed' in comps. This is a misconfiguration in Yuran RJW addon.

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Warning (string)

Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)

Hospitality.Utilities.DefsUtility:CheckBedDefs ()

Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()

Hospitality.HospitalityModBase:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting apparel filters to basic factions

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.DefInjectors:InjectMiscToFactions (System.Collections.Generic.List`1<RimWorld.FactionDef>)

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting trader kinds to our factions

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.DefInjectors:InjectMiscToFactions (System.Collections.Generic.List`1<RimWorld.FactionDef>)

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting styles to our cultures

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.DefInjectors:InjectMiscToFactions (System.Collections.Generic.List`1<RimWorld.FactionDef>)

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting xenotypes to our factions

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting pawn groups to our factions

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[FactionBlender] Injecting pawn groups to our race settings

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

HugsLib.Utils.ModLogger:Message (string,object[])

FactionBlender.Base:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


Initializing LightsOut [2023.2.18.0]

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Modded Glowers

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch ShouldBeLitNow for modded glowers

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>        patching "VanillaFurnitureExpanded - CompGlowerExtended" to count as a glower

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>        patching "VFECore - TerrainComp_Glower" to count as a glower

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>        patching "DubsBadHygiene - ProperGlowerComp" to count as a glower

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: DubsBadHygiene

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Colony Manager

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch IsTable to ignore AI Manager

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Biotech

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch for mech recharger power draw

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch for mech gestator power draw

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch for gene assembly related things

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch for biotech growth vat support

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patches for band node support

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patches for gene extractors compatibility

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch for subcore scanners

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


<color=orange>[LightsOut - Debug]</color>     component applied: Patch waste atomiser

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

LightsOut.Common.DebugLogger:LogInfo (string,string)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch)

LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches ()

LightsOut.Boilerplate.ModSettings:DefsLoaded ()

HugsLib.HugsLibController:OnDefsLoaded ()

HugsLib.HugsLibController:LoadReloadInitialize ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


[OgreStack]: Modify Stack Sizes Complete

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

OgreStack.OgreStackMod:ModifyStackSizes ()

OgreStack.OgreStackMod:<.ctor>b__2_2 ()

Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)

Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()

System.Threading.ThreadHelper:ThreadStart_Context (object)

System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)

System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)

System.Threading.ThreadHelper:ThreadStart ()


CE is trying to create default parameter lists ...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


creating default parameter list for genes...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


1039 default entities for genes created

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetGene, Verse.GeneDef> (System.Collections.Generic.HashSet`1<Verse.GeneDef>,System.Func`2<Verse.GeneDef, string>,System.Func`2<Verse.GeneDef, CharacterEditor.PresetGene>,string)

CharacterEditor.PresetGene:CreateDefaults ()

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetGene>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


creating default parameter list for objects...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


4400 default entities for objects created

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetObject, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, CharacterEditor.PresetObject>,string)

CharacterEditor.PresetObject:CreateDefaultObjects ()

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


creating default parameter list for turrets...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


50 default entities for turrets created

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:CreateDefaults<CharacterEditor.PresetObject, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, CharacterEditor.PresetObject>,string)

CharacterEditor.PresetObject:CreateDefaultTurrets ()

CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)

CharacterEditor.CEditor/ModData:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor:Get<System.Collections.Generic.Dictionary`2<string, CharacterEditor.PresetObject>> (CharacterEditor.EType)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


...lists created

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModOptions:CreateDefaultLists ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


CE is trying to apply modified parameters...

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


no modifications for genes

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)

CharacterEditor.PresetGene:LoadAllModifications (string)

CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


no modifications for objects

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)

CharacterEditor.PresetObject:LoadAllModifications (string)

CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


no modifications for lifestages

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.Preset:LoadAllModifications (string,System.Action`1<string>,string)

CharacterEditor.PresetLifeStage:LoadAllModifications (string)

CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)


...done

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Message (string)

CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()

CharacterEditor.CEditor:OnMainMenuOnGUI ()

(wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch2 ()

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)

(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)