작동도안하고 총도 안쏴지고 음..

기다리다보면 누군가 만들어 오지 않을까 


고폭탄 런쳐 코드

무기코드 중간에 넣는 용 

        <comps Inherit="False">

              <li Class="CompProperties_EquippableAbilityReloadable">

                <abilityDef>Grenade_launcher</abilityDef>

                <maxCharges>5</maxCharges>

                <soundReload>Standard_Reload</soundReload>

                <chargeNoun>Grenade</chargeNoun>

                <ammoDef>Steel</ammoDef>

                <ammoCountPerCharge>50</ammoCountPerCharge>

                <baseReloadTicks>60</baseReloadTicks>

              </li>

              <li Class="CompProperties_Forbiddable"/>

              <li Class="CompProperties_Styleable"/>

              <li Class="CompProperties_Biocodable"/>

              <li>

                <compClass>CompQuality</compClass>

              </li>

              <li Class="CompProperties_Art">

                <nameMaker>NamerArtWeaponGun</nameMaker>

                <descriptionMaker>ArtDescription_WeaponGun</descriptionMaker>

                <minQualityForArtistic>Excellent</minQualityForArtistic>

              </li>

        </comps>

따로 추가해야하는 용

<AbilityDef>

        <defName>Grenade_launcher</defName>

        <label>..</label>

        <description>..</description>

        <iconPath>Kurin/Weapon_ex/highexplosive</iconPath>

        <displayOrder>200</displayOrder>

        <aiCanUse>true</aiCanUse>

        <verbProperties>

          <verbClass>Verb_CastAbility</verbClass>

          <range>30.9</range>

            <targetParams>

              <canTargetLocations>true</canTargetLocations>

            </targetParams>

          <warmupTime>2.5</warmupTime>

          <soundCast>Mortar_LaunchA</soundCast>

        </verbProperties>

        <comps>

          <li Class="CompProperties_AbilityLaunchProjectile">

            <projectileDef>LauncherGrenade</projectileDef>

          </li>

        </comps>

</AbilityDef>


<ThingDef ParentName="BaseBullet">

    <defName>LauncherGrenade</defName>

        <label>..</label>

       <graphicData>

          <texPath>Kurin/Weapon_ex/highexplosive_a</texPath>

          <graphicClass>Graphic_Single</graphicClass>

        </graphicData>

    <thingClass>Projectile_Explosive</thingClass>

       <projectile>

          <speed>40</speed>

          <damageDef>Bomb</damageDef>

          <explosionRadius>1.9</explosionRadius>

          <preExplosionSpawnThingDef>Filth_RubbleRock</preExplosionSpawnThingDef>

          <preExplosionSpawnChance>0.3</preExplosionSpawnChance>

          <ai_IsIncendiary>false</ai_IsIncendiary>

          <arcHeightFactor>0.55</arcHeightFactor>

          <shadowSize>0.6</shadowSize>

          <explosionDelay>5</explosionDelay>

        </projectile>

</ThingDef>

어빌리티 코드 

쓸대없는거 코드 치우고 누가 만들어 와줘