레딧에서 꽤 핫한 그래픽 설정글을 봐서 올림
우선 요약하면 그래픽 더 좋게 보인다고 언리얼엔진 자체 설정해준것처럼
이거는 오히려 그래픽을 더 낮추는 설정법임
점점 내려갈수록 그래픽이 점점 심한 민둥산될거임
우선 공통적인 첫단계는
c드라이브에 있는 Wuthering Waves 폴더 접속
Wuthering Waves Game → Client → Saved → Config → WindowsNoEditor
Engine.ini 파일이 있을거임
이제 Engine.ini 파일에 각 사양에 맞는걸 복붙하면됨(지우지 말고 밑에 복붙만)
[NVIDIA GTX 1650, GTX 1050 Ti 급 컴퓨터]
설정 값 보기
[SystemSettings] r.ScreenPercentage=85 r.Tonemapper.Quality=1 r.Tonemapper.GrainQuantization=0 r.SceneColorFringeQuality=0 r.DepthOfFieldQuality=0 r.LensFlareQuality=0 r.DetailMode=0 r.LandscapeLODBias=-2 r.MipMapLODBias=-2 r.GTSyncType=1 r.UseShaderCaching=1 r.UseShaderPredraw=1 r.Streaming.HLODStrategy=2 r.Streaming.DropMips=0 r.Streaming.UseAllMips=0 r.Streaming.MipBias=0 r.Streaming.LimitPoolSizeToVRAM=1 r.Upscale.Quality=5 r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.TemporalAA.Algorithm=0 r.TemporalAA.Upsampling=1 r.TemporalAACurrentFrameWeight=0.45 r.TemporalAAFilterSize=0.1 FX.AllowAsyncTick=1 FX.BatchAsync=1 FX.BatchAsyncBatchSize=4 FX.EarlyScheduleAsync=1 fx.Niagara.AllowAsyncWorkToEndOfFrame=1 fx.Niagara.ForceAutoPooling=1 [Core.Log] Global=off LogInteractiveProcess=all off
[NVIDIA GTX 1060/AMD RX 580급]
설정 값 보기
[SystemSettings] r.ScreenPercentage=100 r.Tonemapper.Quality=1 r.Tonemapper.GrainQuantization=0 r.SceneColorFringeQuality=0 r.DepthOfFieldQuality=0 r.LensFlareQuality=0 r.LandscapeLODBias=-3 r.MipMapLODBias=-3 r.ViewDistanceScale=3 foliage.LODDistanceScale=3 r.GTSyncType=1 r.UseShaderCaching=1 r.UseShaderPredraw=1 r.Streaming.FullyLoadUsedTextures=1 r.Streaming.HLODStrategy=2 r.Streaming.DropMips=0 r.Streaming.UseAllMips=0 r.Streaming.MipBias=0 r.Streaming.LimitPoolSizeToVRAM=1 r.SSR.Quality=3 r.SSR.Temporal=1 r.SSR.MaxRoughness=1.0 r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.TemporalAA.Algorithm=0 r.TemporalAA.Upsampling=0 r.TemporalAACurrentFrameWeight=0.35 r.TemporalAAFilterSize=0.1 FX.AllowAsyncTick=1 FX.BatchAsync=1 FX.BatchAsyncBatchSize=8 FX.EarlyScheduleAsync=1 fx.Niagara.AllowAsyncWorkToEndOfFrame=1 fx.Niagara.ForceAutoPooling=1 [Core.Log] Global=off LogInteractiveProcess=all off
[NVIDIA GT 1030/MX150급 초저사양]
설정 값 보기
[SystemSettings] r.ScreenPercentage=75 r.Tonemapper.Quality=1 r.Tonemapper.GrainQuantization=0 r.SceneColorFringeQuality=0 r.DepthOfFieldQuality=0 r.LensFlareQuality=0 r.DetailMode=0 r.Fog=0 r.SubsurfaceScattering=0 foliage.DensityScale=0 r.AllowLandscapeShadows=0 r.CapsuleShadows=0 r.ContactShadows=0 r.Shadow.PerObject=0 r.VolumetricCloud=0 r.LandscapeLODBias=1 r.MipMapLODBias=1 r.UseShaderCaching=1 r.UseShaderPredraw=1 r.Streaming.HLODStrategy=2 r.Streaming.DropMips=0 r.Streaming.UseAllMips=0 r.Streaming.MipBias=2 r.Streaming.LimitPoolSizeToVRAM=1 r.Upscale.Quality=5 r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.TemporalAA.Algorithm=0 r.TemporalAA.Upsampling=1 r.TemporalAACurrentFrameWeight=0.45 r.TemporalAAFilterSize=0.1 FX.AllowAsyncTick=1 FX.BatchAsync=1 FX.BatchAsyncBatchSize=4 FX.EarlyScheduleAsync=1 fx.Niagara.AllowAsyncWorkToEndOfFrame=1 fx.Niagara.ForceAutoPooling=1 [Core.Log] Global=off LogInteractiveProcess=all off
[내장그래픽급 초초초초초저사양]
설정 값 보기
[SystemSettings]
r.ScreenPercentage=75
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.ViewDistanceScale=0
r.ViewDistanceScale=0
r.Shadow.CSM.MaxCascades=1
r.Shadow.CSM.MaxCascades=1
r.Shadow.MaxResolution=512
r.Shadow.MaxResolution=512
r.Shadow.MaxCSMResolution=512
r.Shadow.MaxCSMResolution=512
r.Tonemapper.Quality=1
r.Tonemapper.GrainQuantization=0
r.SceneColorFringeQuality=0
r.LensFlareQuality=0
r.DetailMode=0
r.Fog=0
r.SubsurfaceScattering=0
foliage.DensityScale=0
grass.DensityScale=0
r.AllowLandscapeShadows=0
r.CapsuleShadows=0
r.ContactShadows=0
r.Shadow.PerObject=0
r.VolumetricCloud=0
r.LandscapeLODBias=1
r.MipMapLODBias=1
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.Streaming.HLODStrategy=2
r.Streaming.DropMips=0
r.Streaming.UseAllMips=0
r.Streaming.MipBias=2
r.Streaming.LimitPoolSizeToVRAM=1
r.Upscale.Quality=5
r.DefaultFeature.AntiAliasing=1
r.PostProcessAAQuality=1
r.TemporalAA.Algorithm=0
r.TemporalAA.Upsampling=1
r.TemporalAACurrentFrameWeight=0.45
r.TemporalAAFilterSize=0.1
FX.AllowAsyncTick=1
FX.BatchAsync=1
FX.BatchAsyncBatchSize=4
FX.EarlyScheduleAsync=1
fx.Niagara.AllowAsyncWorkToEndOfFrame=1
fx.Niagara.ForceAutoPooling=1
[Core.Log]
Global=off
LogInteractiveProcess=all off