1.101 Dev 1 Datamine

Tank Changes
  • Changes to the residual penetration to shattering for long rod APFSDS and regular APFSDS. 포탑링같은 좁은틈에대한 롱로드 일반 날탄들의 관통 후 파편에대한 변경점

  • Lowered bullet supersonic flyby sound radius from 80m to 18m. 소구경탄환에 대한 Flyby 사운드 조정

  • Added new armor classes: Relikt (x6.0 effective vs cumulative, x2.5 vs generic). 신규장갑수치 렐릭트 파편방호력 x6.0 계산 전체적인데미지 방호력 x2.5 계산

  • Nerfed T-80B’s composite armor cumulative from x0.55 to x0.2. T-80B 의 복합장갑재의 파편방호력 x0.55 에서 x0.2 배수로 너프

  • Added new explosive types: tp_88 (x1.3 equiv TNT),pbxn_4(x1.28 equiv TNT). 새로운 폭약 TP-88 x1.3 TNT당량 , PBXN-4 x1.28 TNT당량

  • Changed RDX TNT equiv from x1.28 to x1.6.Added a few more angles to the “slope_effect” for longrod APFSDS (40 degrees, 60,50 and 90) RDX/TNT 작약의 계산식변경 x1.28 에서 x1.6 으로

  • Changed Khrizantema tracking azimuth from -90,90 to -15,15. 흐리잔테마의 레이더 트랙킹 방위각이 -90 90 에서 -15 15 로 변경

  • Changed Type 90’s suspension offsets, Added LWR. 90식 LWR 추가

  • Type 87, now it can be hullbroken on turret damage. 87식 에 헐브 추가 , 포신,약실 둘다터질시 또는 포탑에 화학탄데미지들어올시

  • Ariete PSO received LWR. 아리에떼 PSO LWR추가

  • Centauro MGS received LWR. 센타우로 MGS LWR 추가

  • M60A3 SLEP changed NVDs: from commander IR to thermal of 800x600 res, added new side rubber sheets with armor type t_90_rubber_fabric_sheets. M60A3 SLEP의 차장 야시경이 열상으로 변경 800x600 2세대 해상도 , M60A3 SLEP 측면에 고무판 추가

  • T-72B3 Race (the one we have in 1.99), weapon model fixed from 125mm 2A46M-1 to M-5 (fires Svinets 1 and 2). 레이싱용 T-72B3 의 주포모델이 고쳐졌습니다 125mm 2A46M-1 에서 2A46M-5 로 변경 , T-72B3를 위한 신규탄종 3BM59 , 9M119M1

  • BMP-3 Changed commander thermal to Infra-red BMP-3 차장열상이 적외선으로 변경

Ship Changes
  • Changed ship superstructure fire parameters and added a bunch of parameters for various ship classes. 다양한 등급의 함선들의 SuperStructure 에 화재수치 와 기타등등 수치들이 일부 변경

  • Made ship fire and smoke visible only from 5km away instead of 15km. (Not weapon smoke and firing, actual ship fires) 함선의 화재 및 화재로인한 연기가 이제 15km 에서도 보입니다

  • Changed naval mine detection distance from 100m to 160m. 기뢰의 탐지거리가 100m 에서 160m 로 조정

  • Again changed almost all ship DM’s. 대부분 함선들의 DM(Damage Modeling) 이 변경

Air Changes
  • Added 2 new radar codes:radarErrorSpeed:r=0.25, radarErrorGain:r=7.5. 새로추가된 2개의 레이더

  • New Plane DMs: fw-190a-5_cannons_tutorial, il_28_german, jaguar_a, jaguar_gr1, p-47d_22_re, p-47d_23_re, q_5_early, saab_b17bs, spitfire_ix_tutorial, su-7bkl, su_6_single, thunderbolt_mk1. 이하 신규항공기들의 새로운 DM(데미지모델링)

  • Various changes to F-104’s flaps. 대부분의 F-104들의 플랩이 변경되었습니다.

  • Added YP-38 FM. YP-38 의 FM(Flight Modeling) 추가

  • New rockets added cn_type90_he, cn_type90_heat, fr_r_530_matra_radar, su_r3r, us_aim7c_sparrow, 7d and 7e, us_crv7_ra79, us_crv7_wdu_5001. 7E sparrow max G load is 15G’s so its not replacing those super AAMs we have. 신규 로켓&미사일 추가

Heli Changes
  • Us_an_avr-2 sensor added to AH-64D, AH-64A, AH Mk. 1 and AH-1Z Viper. (LWR) AN-AVR-2 센서추가 AH-64D , AH-64A , AH Mk. 1 , AH-1Z 에 LWR 추가

  • Su_l-140 added to Mi-28N, Ka-52, Ka-50 (LWR) I-140 센서추가 Mi-28N , Ka-52 , Ka-50 LWR 추가

  • AH-1S (Kisarazu) now has TOW2’s. AH-1S 키사라즈가 TOW-2 를 장비할수있습니다

Sensor/Weapon Additions
  • Added AIM-7D and AIM-7E Sparrow AAMs. AIM-7D , AIM-7E 스패로우 추가

  • Added R-3R AAMs. R-3R 공대공미사일 추가

  • Added new sensors: it_spg-70, naval_nav_radar, su_mr_123, uk_type_903, uk_type_960, uk_type_992q. 이탈리아 SPG-70 센서 , Naval-NAV-radar , Su-MR-123 , UK-Type-903 , UK-Type-960 , UK-Type-992Q 이하 센서추가

Global Changes/Additions
  • Changed the “ground_splash” FX to produce a different sound. 땅에 착탄하는 서로 다른 포탄의 FX 사운드가 다르게 출력되도록 변경

  • Added new FX for mine_explosion_unit, mine_drown, ship_fire_mainsmoke,ship_fire_add, 기뢰에대한 새로운 FX ship_engine_sparks,smoke_signal_red and dstr_wood_target_red_smoke, dust_pieces. 사운드

  • Added new code: rocketIndicatorShowUnguided:b=no, rocketIndicatorLosCheck:b=yes, keepDeadTankOnMap:b=yes (this one applies to all gamemodes), winchableDeadTank:b=yes. 새로운 코드 ( 아마 HUD관련인것같음 )

  • Added a bunch of impulse to collision code for aircraft (impulse is the same code that makes your tanks move around whenever a bomb explodes near you).

  • Changed a few depth of field settings for the hangar.

  • Added new sound “turret_fall_sfx”.

  • Added a completely new .blk file called “collections” picture of contents. (See image 1)

  • New levels added: avn_aleutian_islands (avn = naval) and mozdok_winter for planes.

  • Overall nerf to ralm-101 LWR angles.

Vehicle Additions/Removals

Some of these may or may not be inside the dev server.

추가되는 항공기&전차&함선 어떤것들은 데브섭에 있을수도없을수도있음

  • Jaguar A (French)

  • Jaguar GR.1 (British)

  • Type 74F (Japan) (Model only)

  • Zara Class Cruiser (Italy)

  • Comandanti Medaglie d'Oro-class Destroyer (Italy)

  • Velocissimo Classe 500 3 serie, MAS 555 (Italy)

  • Chidori Class Torpedo Boat (Japan)

  • Akebono Class Destroyer Escort (E-101), JDS Akebono (Japan)

  • Peacock-class corvette (Great Britain)

  • Northampton Class Heavy Cruiser, USS Northampton (US)

  • Escort Ship Project 50 Gornostay.

  • CM-25,

  • Somua SM,

  • Tanque Argentino Mediano 2C,

  • Chi-Ha LG,

  • Strv 104,

  • Ussr_t_34_85_zis_53_race,

  • T-72B3 UBK,

  • T-72B Obr.1989 (Kontakt-5).

  • Fw-190a-5_cannons_tutorial,

  • IL-28 (Germany)

  • P-47D-22-RE,

  • P-47D-23-RE,

  • Nanchang Q-5,

  • Saab B 17BS,

  • spitfire_ix_tutorial,

  • Su-7BKL,

  • Su-6 (early),

  • thunderbolt_mk1.