2.25.0.54 -> 2.25.1.19
Sound changes : Aircrafts Effects, Aircrafts Engines, Aircrafts Guns, Ships Explosions, Ships Weapons, Tanks Effects, Tanks Engines, Tanks Explosions, Tanks Objects Crash, Tanks Weapons
New Loading Screen : Mobile Infantry
Human camera :
FPS -> TPS
Now has a sight view
HE-DP now causes impact marks
New DM and X-Ray parts :
Frame
Helmet
Body armor
Body shield
Chest armor
Head
Chest
Right arm
Left arm
Right leg
Left leg
Left engine
Right engine
Dust caused by aircraft collision no longer has explosion sound FX
New FX :
Jetpack
Jetpack start
Shell (in belts) icon colors changed :
AP : Silver -> Red
APC, AP-T : Silver - Green -> Red - Green
APHE, API, SAPHEI, SAPI : Red -> Red - Blue
APHE-T, API-T : Red - Green -> Red - Blue - Green
AP-I(c) : Red -> Black
Track sounds : part of SFX volume -> part of My engine volume (50 - 100% possible volume -> 27 - 100% possible volume)
New UAV engine sound for the new UAV
New AI type : Quadcopter (it can hover)
New armor type : Aramid-fabric (basically CHA, but with 0.2x quality modifier instead of 0.94)
New Aircraft : UAV Raven's Eye
A109, A129 (all) :
FBW mode 3 : Aileron and elevator modes : Velocity -> Position
SAS changes
D.371 H.S.9 : Can't use flaps anymore
D.500, D.501, D.510 (all), D.521, F2A-3, Fw 189 A-1, He 177 A-5, Potez 633, Yak-4 : Updated FM format
D.520 (all), Potez 630, Potez 631, Yak-2 KABB : Instructor and SAS changes
F-4E, F-4E (ISR), F-4F (all), F-4S :
Wing drag with raised flaps increased
Fuselage aerodynamics changed
Hkp 2, SE 313 B, SA 316 B, Z9 (all), Z11WA, Z19 (all) : SAS changes
J6K1 :
Wing with raised flaps : Oswald efficiency number : 0.85 -> 0.71
Wing with full flaps, horizontal stabilizer and vertical stabilizer aerodynamics changed
Fuselage area : 11 -> 13.2 m2
Propeller #1 :
Pitch : 18.63 -> 17.7°
Width : 0.16 -> 0.15 m
Propeller #2 :
Pitch : 7 -> 8.69°
Width : 0.2 -> 0.22 m
Propeller aerodynamics changed
Propeller mass : 140 -> 230 kg
Propeller Governor : Pitch : [20, 74] -> [32, 80]°
Instructor and SAS changes
La-15, La-174 : No longer have Combat Flaps
MiG-21bis (all) :
Water temperatures lowered for RPM < 11000
Water temperatures increased for RPM > 11000
Oil temperatures increased
MiG-23BN, MiG-23MF, MiG-23ML (all), MiG-27 (all), Su-22M3 :
Turbine RPM For 0% Throttle : 0.465 -> 0.4
Water temperatures lowered for RPM < 5000
Water temperatures increased for RPM > 5000
MiG-23M :
Water temperatures lowered for RPM < 5000
Water temperatures increased for RPM > 5000
P-39N-0 :
Horizontal stabilizer and vertical stabilizer aerodynamics changed
Water and oil temperatures lowered for RPM > 3000
Instructor and SAS changes
P-39N-0 (Pokryshkin) : Water and oil temperatures lowered for RPM > 3000
Su-7 (all) : FBW mode 1 :
Elevator mode : Rate -> Manual
Rudder mode : Manual -> Rate
SAS changes
Tornado F. Mk. 3 :
Max G-load increased at 0% and 50% wing sweep in the positive direction by about 0.42 - 0.22 G depending on fuel and weapon load
Max G-load increased at 100% wing sweep in the positive direction by about 1.21 - 0.63 G depending on fuel and weapon load
Wings and horizontal stabilizer aerodynamics changed
Aileron lift sensitivity changed
Elevator angle multipliers and sensitivity multipliers changed
Instructor :
forceAdvanced : false -> true
preciseRotStopDetection : true -> false
Added a radar page to the cockpit MFD
Laser designator and IR tracker sensors removed
Tornado G.R. Mk. 1, Tornado IDS (IT) :
Max G-load increased at 50% wing sweep in the positive direction by about 0.43 - 0.22 G depending on fuel and weapon load
Max G-load increased at 100% wing sweep in the positive direction by about 0.72 - 0.37 G depending on fuel and weapon load
Wings and horizontal stabilizer aerodynamics changed
Aileron lift sensitivity changed
Elevator angle multipliers and sensitivity multipliers changed
Instructor :
forceAdvanced : false -> true
preciseRotStopDetection : true -> false
Tornado IDS (all GER) :
Max G-load increased at 50% wing sweep in the positive direction by about 0.42 - 0.22 G depending on fuel and weapon load
Max G-load increased at 100% wing sweep in the positive direction by about 0.70 - 0.36 G depending on fuel and weapon load
Wings and horizontal stabilizer aerodynamics changed
Aileron lift sensitivity changed
Elevator angle multipliers and sensitivity multipliers changed
Instructor :
forceAdvanced : false -> true
preciseRotStopDetection : true -> false
Wirraway : VNE : 437 -> 580 km/h
Yak-141 :
Wing span : 10 -> 10.2 m
Inner wing area : 5.12 -> 5.62 m2
Wings with raised flaps :
Oswald efficiency number : 0.71 -> 0.79
Aerodynamics changed, drag increased
Wings with full flaps :
Oswald efficiency number : 0.7 -> 0.76
Aerodynamics changed
Fuselage and vertical stabilizer aerodynamics changed, drag increased
Horizontal stabilizer :
Span : 5.13 -> 6.2 m
Area : 6.2 -> 0.01 m2
Elevator area : 0.01 -> 6.2 m2
Aerodynamics changed
Elevator angle multipliers changed
Afterburner thrust multiplier increased at 10 km 1400+ km/h TAS
Afterburner thrust multiplier increased at 12 km 1800+ km/h TAS
Water temperatures increased for RPM > 7300
New Sensors :
A "1RL33" track radar for the MANPADS exoskeleton, but it's that only in name, as it only has 90° search and IRST track, with less range and power)
Another IR tracker, a modified version of the one used in targeting pods, with half the vertical range (for the UAV Raven's Eye)
New artillery : 155 mm M777 with high-precision shells
New "Tanks" :
Assault (US and USSR)
Antitank (US and USSR)
AA Gunner (US and USSR)
Sniper (US and USSR)
9A35M2 Strela-10M2 : New Skins :
Deforming tricolor camouflage
Late desert camouflage
New Ground Weapons :
8.6 mm MG338 machine gun
12.7 mm 6P51 machine gun
21 mm smoke grenade launcher with 3D27 grenades
30 mm 2A72S semi-automatic sniper cannon (copy-paste XM914A)
30 mm XM914A semi-automatic sniper cannon
43 mm GM-93P under-barrel grenade launcher with VK-94 grenades
9M115M
9M133M6 (9M133 with 1600 mm penetration instead of 1200 mm)
9M336M1 (9M336 (which is a 9M39V copy itself) with the following differences :
Warm-up time : 5 -> 1.5 sec
Uncaged seeker
FoV : 2 -> 0.75°
Inner FoV : 1 -> 0.5°
Gimbal limit : 38 -> 8°
Can lock ground targets
Guidance delay : 0.5 -> 0 sec
Lofts
Has 400 mm HEAT penetration)
APILAS
FIM-92X (FIM-92E with the following differences :
Warm-up time : 4 -> 1.5 sec
FoV : 3 -> 0.75°
Can lock ground targets
Guidance delay : 0.5 -> 0 sec
Lofts
Has 400 mm HEAT penetration)
RPG-28
Spike-SR4
Spike-SR4ME
TOW-2N (copy-paste TOW-2A)
New UI icons :
bullet_cannon_black : https://i.imgur.com/4G6QTkU.png
bullet_cannon_red_blue : https://i.imgur.com/zMq0MQs.png
bullet_cannon_red_blue_green : https://i.imgur.com/qdpnqi8.png
bullet_gun_black : https://i.imgur.com/65yUDz1.png
bullet_gun_red_blue : https://i.imgur.com/fuifXYQ.png
bullet_gun_red_blue_green : https://i.imgur.com/j3t5rr5.png
exoskelet_grenade_launcher : https://i.imgur.com/EKDOkIh.png
exoskelet_jump : https://i.imgur.com/nMkQFmT.png
exoskelet_machinegun : https://i.imgur.com/KbnFVfs.png
exoskelet_run : https://i.imgur.com/kTCF22k.png
exoskelet_sight : https://i.imgur.com/ltFIW5o.png
quadrotor_hovering : https://i.imgur.com/qOIxwc3.png
quadrotor_streak : https://i.imgur.com/byZPBzG.png
supportplane_to_exoskelet : https://i.imgur.com/aDqsKah.png
New tech-tree icons :
UAV Raven's Eye : https://i.imgur.com/3AP4RvM.png
Assault : https://i.imgur.com/x6w6G63.png
New tank decorations :
Grenade launcher : https://i.imgur.com/2PGIkRK.png
8-mm machine gun : https://i.imgur.com/So7N48T.png
Quadcopter (black) : https://i.imgur.com/6BRa2Hb.png
Tactical Helmet : https://i.imgur.com/S0fOwDi.png
Cannibal Axe, Ceremonial Kris, Chainsaw, Slasher’s Hatchet, Slasher’s Mask decorations : No longer hidden, now have Marketplace links
"SDI Forces - Harpy" badge, "SDI Forces - Hydra" badge, "SDI Forces - Minotaur" badge, TailSpin decals : No longer hidden, now have Marketplace links
Added some of the groundwork for the crafting event
Nevada (BB-36), Pr. 204, Terra Nova (DDE 259) : Added back the ability to skip researching them, for some reason?
Typhoon F.B. Mk. Ib : No longer hidden, it can be bought for 1930 GE (Royal Air Force Day)
New Vehicles :
UAV Raven's Eye (US) :
Hidden
Rank 7
BR : 10.7
Repair Cost : 4860 / 4860 / 4860 SL
Assault (US) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Antitank (US) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
AA Gunner (US) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Sniper (US) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Assault (USSR) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Antitank (USSR) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
AA Gunner (USSR) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Sniper (USSR) :
Hidden
Rank 7
BR : 11.3
Stock Repair Cost : 8050 / 7310 / 8810 SL
Increased the hangar repair time of all ground vehicles. (don't worry, it's reverted next update)
Added new HUD and controls for the exoskeletons
New avatars :
Gerard Roope : https://i.imgur.com/JrBa8mh.png
During World War II Gerard Roope, commander of HMS Glowworm, was the first to perform a heroic deed deserving of a Victoria Cross, the highest military award of the British forces. On April 8th, 1940, near the coast of Norway Glowworm found itself outgunned against the German heavy cruiser Admiral Hipper. Heavily damaged Glowworm rammed the enemy ship, piercing her hull, and fired a last shot before capsizing. Gerard Roope perished helping the crew escape the sinking ship. Hellmuth Heye, commander of the Admiral Hipper, was so impressed by Roope's actions that he wrote a letter to the British authorities recommending him for an award.
Mobile Warrior : https://i.imgur.com/sSW6Vwh.png
Soldier of a special detachment of mobile infantry
New control texts :
"Lack of oxygen" (a WTM text ported over, curious)
"Infantryman aiming (X-axis)"
"Infantryman aiming (Y-axis)"
"View in battle - Infantry (X-axis)"
"View in battle - Infantry (Y-axis)"
"Movement"
"Infantryman"
"Move axis"
"Strafe axis"
"Jump"
"Fast run"
New loading tips :
"To use the surveillance aircraft, press {{ID_START_SUPPORT_PLANE_SHIP}}, rotate the catapult and press {{ID_START_SUPPORT_PLANE_SHIP}} again"
"To activate the tracking camera, press {{ID_FIRE_GM}} after the shot"
"To show the control help list, press {{ID_HELP}}"
"In the menu, you can turn a single button fire with main and auxiliary guns: main caliber fires first, then auxiliary by another press."
"For switching between the ship and surveillance aircraft press {{ID_START_SUPPORT_PLANE_SHIP}}"
"For enabling surveillance aircraft flying in orbit press {{ID_SUPPORT_PLANE_ORBITING_SHIP}}"
New mission objective text for newbie [Ground Strike] : "Destroy the enemy planes"
New PC UI text : "32-bit version of the game is not supported."
New vehicle names : The names of the aforementioned new vehicles
Vehicles renamed :
T-55M (SWE), T-72M1 (SWE) : Added a Finnish roundel
Bf 109 F-4 (IT), Bf 109 G-2 (IT), Bf 110 G-4 (IT), Toldi IIa, Turán II, Zrínyi I (Sorozatvető) : Added a Hungarian roundel
"HMS Nepal" -> "HMAS Nepal"
New engine and transmission names :
"MT-883" (previously it was only in Belorussian, French, Hungarian, Russian and Ukrainian localisations for some reason)
"HSWL 295" (previously it was only in Belorussian, French, Hungarian, Russian and Ukrainian localisations for some reason)
New weapon texts :
The names of the aforementioned new weapons
"8.6 mm machine gun shell rack filled with %s bullets"
"30 mm ZPZ02 cannon" (Nothing uses it, IRL used on Chinese IFVs, crafting event reward?)
New weapon type texts (for unlock conditions) :
"Unguided bomb"
"Guided bomb"
New maps : (all three are used in the Mobile Infantry event)
[Domination] modern_city
[Domination] north_town
[Domination] soviet_town
[Historical Campaign] Counterattack :
Enterprise (CV-6) : module HP : 18000 -> 7500
Player's and their squad's armament : Type 91 Kai 2 -> Type 91 Kai 3
Player's squad's size : 4 -> 6 aircraft
[Single Player] The Hardest Day :
Player's spawn moved
Player's squad's size : 2 -> 4
Added 2 AI Spitfire Mk. Ia
Waypoints and radar area moved
[Single Player] Blind Hunt :
Airfield moved
Airfield width : 80 -> 120 m
[Single Player] Storm Warning :
The player's and their squad's MiG-15bis now have Airframe, Compressor, Cover, Engine, Fuselage repair, G-suit and New boosters modifications
Enemy scout aircraft : F-86A-5 -> F-84G, spawn moved
Waypoints moved
[Single Player] Airfield Under Attack :
Airfield moved
Airfield width : 80 -> 120 m
Player's and their squad's Me 262 A-1a now have Airframe, Compressor, Cover, Engine and Fuselage repair modifications
Player's squad's size : 4 -> 2
Enemy Spitfire F. Mk. XVI (e) (CW) spawn moved, their number lowered : 16 -> 8
[Single Player] Operation Husky :
Player's spawn moved
Initial Bf 109 F-4 wave : 10 -> 6
Third Bf 109 F-4 wave : 8 -> 6
Ship spawns moved
4x low quality Sims (DD-409) -> 4x high quality Churchill (I 45)
1x low quality Sims (DD-409) -> 1x Leander (75)
Number of LCVPs : 20 -> 24
Added 4x Liberty cargo ships
Added 13x bunkers
[Single Player] Don't throw the friends :
Player's spawn moved
Player's and their squad's CR.42bis now have Cover and Fuselage repair modifications
Enemy I-15 (SGR-1820) spawns moved
Ship spawns moved
Added 2 fishing boats
New statcard images :
UAV Raven's Eye : https://i.imgur.com/rXooyYN.png
Assault : https://i.imgur.com/R8vFd7M.png