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2.5.0 + Starfield Support - Beta 3 @MO2 Feedback 

  • Please don't link this externally or upload somewhere else.


IMPORTANT

  • 2.5 builds include a number of dependency updates which ultimately means that these builds currently only support Windows 10 and above.


Updates

  • This build includes preliminary Starfield support. It uses the My Games directory as the primary mod Data directory. It is able to parse the contents of the game's Data directory in order to display the core plugins and archives in the directory structure.
  • We currently only support Steam installs as the Windows Store builds are incompatible with the VFS.


This support includes:

  • Parsing of save files to display save data
  • Basic plugin and archive data parsing (somewhat untested)
  • SFSE detection


Beta 3:

  • Fix the core plugin load order
  • No longer revert archive invalidation INI settings if the 'automatic archive invalidation' setting is off
  • Add additional support for new / modified plugin flag types
  • Ensure My Games Data exists

Beta 4:

  • Reverting to the Qt 6.4 branch seems to fix some issues
  • DDS Preview
  • Styles (mostly)
  • Possibly multi-monitor / scaling issues (please test)
  • Fix for the EA Games basic_games missing directory error
  • Fixed parsing UTF strings in save games
  • Updates to the zlib save extractor to fully unpack the data (not strictly necessary but good to have just in case)
  • Changed save game datetime display to show the local time (instead of UTC)


Archive: https://drive.google.com/file/d/1mTn4npUZko23MrEFt5gWInyEtWud2w42/view?usp=drive_link

Installer: https://drive.google.com/file/d/1seVUO5Lcqy0NfPzSG-S_Ou5FxKy-oJjr/view?usp=drive_link

PDBs: https://drive.google.com/file/d/1WGM3cS4sJPcfk8K8gGE_pQiicl_5SW3y/view?usp=drive_link

Source: https://drive.google.com/file/d/10Y8Wp352DKfk9C6jgB-K-pjlovSXVoin/view?usp=drive_link

UIBase: https://drive.google.com/file/d/1XJnJq3Xmo1QeP28lgC9vs_pfUfkHZRkD/view?usp=drive_link