Event OnUpdate()
Actor Player = Game.GetPlayer()
if Player.GetEquippedWeapon() == RevolverBelt
if (Player.IsWeaponDrawn() == 1)
if Player.GetItemCount(RevolverR) == 0
Player.AddItem(RevolverR, 1, true)
endif
if Player.GetItemCount(RevolverL) == 0
Player.AddItem(RevolverL, 1, true)
endif
Player.EquipItemEx(RevolverL, 2, true, false)
Player.EquipItemEx(RevolverR, 1, true, false)
Player.addSpell(Magnummech, false)
RevolverR.SetEnchantment(RevolverBelt.GetEnchantment())
endif
이런 스크립트면 RevolverR이 RevolverBelt의 인챈트를 받아야하는 것 아님???
대체 왜 시발 안되는거지 이게??