Event OnUpdate()

Actor Player = Game.GetPlayer()

if Player.GetEquippedWeapon() == RevolverBelt

if (Player.IsWeaponDrawn() == 1)

if Player.GetItemCount(RevolverR) == 0

Player.AddItem(RevolverR, 1, true)

endif

if Player.GetItemCount(RevolverL) == 0

Player.AddItem(RevolverL, 1, true)

endif

Player.EquipItemEx(RevolverL, 2, true, false)

Player.EquipItemEx(RevolverR, 1, true, false)

Player.addSpell(Magnummech, false)


RevolverR.SetEnchantment(RevolverBelt.GetEnchantment())



endif



이런 스크립트면 RevolverR이 RevolverBelt의 인챈트를 받아야하는 것 아님???


대체 왜 시발 안되는거지 이게??