Spoiler ALERT!


지금 영상 올리는 버전은 옛날버전이라 발생

이유는 레미엘 시간 정지 기믹 추가된 게 사이클론까지 얼려버려서 (Leifa 추정)


이후 핫픽스에서 관련 코드 수정 사항이 있었고

그 뒤론 실제로 발생 안 함

나는 이미 핫픽스 쓰고 있었어서 왜 재현 못하지 이러고 있었네



포스팅도 올라왔군


Leifa

Ok figured it out and thankfully for actual testers this was already fixed yesterday.
Remielle's Time Stop abilities were affecting entities incorrectly, causing non-enemy entities to get time frozen but then not unfreeze, resulting in many friendly Summons (such as Velinas Sweeping Cyclone) to not function as intended. In this case, it caused Summons to exist indefinitely and not get deleted so Velina's Sweeping Cyclone would keep attacking and not get deleted even if she summoned a 2nd or a 3rd etc 😭
For everyone doing testing, please make sure your game versions are on the latest hotfix, or at a minimum 17050342 or newer so as to not have Velina Remielle runs dealing significantly more daze than they should.

For those consuming runs posted by others, keep in mind that if it looks like the team is doing way more daze than it should, it is probably an outdated version. In these prior versions Velina was dealing ~75%+ of the team's daze output, allowing non Stunner teams to achieve extremely fast and high stun counts.