EM | Z | 1+EMBonus(%) | 직전대비증분 |
200 | 71.42% | 171% | +71.42% |
400 | 125.00% | 225% | +31.26% |
600 | 166.66% | 267% | +18.52% |
800 | 200.00% | 300% | +12.50% |
1000 | 227.27% | 327% | +9.09% |
1200 | 250.00% | 350% | +6.95% |
1400 | 269.23% | 369% | +5.49% |
1600 | 285.71% | 386% | +4.46% |
1800 | 300.00% | 400% | +3.70% |
격화 원마표
EM | 촉진 증분 | 만개 증분 |
200 | 71.42% | 145.45% |
400 | 31.26% | 49.38% |
600 | 18.52% | 27.97% |
800 | 12.50% | 18.74% |
1000 | 9.09% | 13.68% |
1000 | 6.95% | 10.53% |
1200 | 5.49% | 8.40% |
1400 | 4.46% | 6.89% |
1800 | 3.70% | 5.77% |
격화, 격변 원마 증분 비교
f(x)=5*x/(x+1200))*100
g(x)=16*x/(x+2000)*100
x=200,400,600,800...1800
촉진보다 만개가 원마빨 많이받음
격화 격변 동시에 쓰는 캐릭을 생각해보면
뭔가 쓸데가 있을지도?